Struct GameTime
Class representing a game time, contrary to real time
Assembly: SlipeShared.dll
Syntax
Constructors
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GameTime(DateTime)
Create a game time from a datetime
Declaration
public GameTime(DateTime time)
Parameters
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GameTime(Int32, Int32)
Create a game time from hours and minutes
Declaration
public GameTime(int hour, int minute)
Parameters
Properties
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Hour
Declaration
public int Hour { readonly get; set; }
Property Value
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Minute
Declaration
public int Minute { readonly get; set; }
Property Value