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Class SharedGarage

Class wrapping a garage as seen in singleplayer

Inheritance
Object
SharedGarage
Inherited Members
Object.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()
Namespace: Slipe.Shared.GameWorld
Assembly: SlipeShared.dll
Syntax
public class SharedGarage

Constructors

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SharedGarage(GarageLocation)

Create a garage instance from the garage ID

Declaration
public SharedGarage(GarageLocation garageID)
Parameters
Type Name Description
GarageLocation garageID

Fields

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_garageID

Declaration
protected int _garageID
Field Value
Type Description
Int32

Properties

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Open

Get and set the open state of the garage

Declaration
public bool Open { get; set; }
Property Value
Type Description
Boolean
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