Class TurretedVehicle
Represents vehicles with a turret (firetrucks, rhino etc)
Inheritance
TurretedVehicle
Assembly: SlipeServer.dll
Syntax
public class TurretedVehicle : BaseVehicle
Constructors
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TurretedVehicle(TurretedModel, Vector3)
Create a plane from a model at a position
Declaration
public TurretedVehicle(TurretedModel model, Vector3 position)
Parameters
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TurretedVehicle(TurretedModel, Vector3, Vector3, String, Int32, Int32)
Create a plane using all createVehicle arguments
Declaration
public TurretedVehicle(TurretedModel model, Vector3 position, Vector3 rotation, string numberplate = "", int variant1 = 1, int variant2 = 1)
Parameters
Properties
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TurretPosition
Get and set the position of the turret in radians
Declaration
public Vector2 TurretPosition { get; set; }
Property Value
Operators
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Explicit(Vehicle to TurretedVehicle)
Declaration
public static explicit operator TurretedVehicle(Vehicle vehicle)
Parameters
Type |
Name |
Description |
Vehicle |
vehicle |
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Returns
Extension Methods