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Class WeaponModel

Inheritance
Object
SharedWeaponModel
WeaponModel
Inherited Members
SharedWeaponModel.ID
SharedWeaponModel.Name
SharedWeaponModel.Slot
SharedWeaponModel.Fist
SharedWeaponModel.Brassknuckle
SharedWeaponModel.Golfclub
SharedWeaponModel.Nightstick
SharedWeaponModel.Knife
SharedWeaponModel.Bat
SharedWeaponModel.Shovel
SharedWeaponModel.Poolstick
SharedWeaponModel.Katana
SharedWeaponModel.Chainsaw
SharedWeaponModel.Dildo1
SharedWeaponModel.Dildo2
SharedWeaponModel.Vibrator
SharedWeaponModel.Flower
SharedWeaponModel.Cane
SharedWeaponModel.Grenade
SharedWeaponModel.Teargas
SharedWeaponModel.Molotov
SharedWeaponModel.Colt45
SharedWeaponModel.Silenced
SharedWeaponModel.Deagle
SharedWeaponModel.Shotgun
SharedWeaponModel.Sawedoff
SharedWeaponModel.CombatShotgun
SharedWeaponModel.Uzi
SharedWeaponModel.Mp5
SharedWeaponModel.Ak47
SharedWeaponModel.M4
SharedWeaponModel.Tec9
SharedWeaponModel.Rifle
SharedWeaponModel.Sniper
SharedWeaponModel.RocketLauncer
SharedWeaponModel.RocketLauncherHs
SharedWeaponModel.Flamethrower
SharedWeaponModel.Minigun
SharedWeaponModel.Satchel
SharedWeaponModel.Bomb
SharedWeaponModel.Spraycan
SharedWeaponModel.FireExtinguisher
SharedWeaponModel.Camera
SharedWeaponModel.Nightvision
SharedWeaponModel.Infrared
SharedWeaponModel.Parachute
SharedWeaponModel.GetOriginalProperty(WeaponSkill, WeaponProperty)
SharedWeaponModel.GetProperty(WeaponSkill, WeaponProperty)
Object.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()
Namespace: Slipe.Server.Weapons
Assembly: SlipeServer.dll
Syntax
public class WeaponModel : SharedWeaponModel

Constructors

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WeaponModel(Int32)

Get a weapon model from the weapon id

Declaration
public WeaponModel(int id)
Parameters
Type Name Description
Int32 id
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WeaponModel(String)

Get a weapon model from the weapon name

Declaration
public WeaponModel(string name)
Parameters
Type Name Description
String name

Properties

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JetPackEnabled

Get and set if this weapon is enabled on jetpacks

Declaration
public bool JetPackEnabled { get; set; }
Property Value
Type Description
Boolean

Methods

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SetProperty(WeaponSkill, WeaponProperty, Int32)

Sets the value of a property of this mode

Declaration
public bool SetProperty(WeaponSkill skill, WeaponProperty property, int value)
Parameters
Type Name Description
WeaponSkill skill
WeaponProperty property
Int32 value
Returns
Type Description
Boolean
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SetProperty(WeaponSkill, WeaponProperty, Single)

Sets the value of a property of this mode

Declaration
public bool SetProperty(WeaponSkill skill, WeaponProperty property, float value)
Parameters
Type Name Description
WeaponSkill skill
WeaponProperty property
Single value
Returns
Type Description
Boolean
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