Namespace Slipe.Shared.CollisionShapes
Classes
CollisionCircle
This is a shape that has a position and a radius and infinite height that you can use to detect a player's presence.
CollisionCuboid
This is a shape that has a position, width, depth and height.
CollisionRectangle
This is a shape that has a position and a width and a depth.
CollisionShape
Base class for collision shapes
CollisionSphere
This is a shape that has a position and a radius.
CollisionTube
This is a shape that has a position and a 2D (X/Y) radius and a height.