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Namespace Slipe.Client.Rendering

Classes

Renderer

Singleton responsible for rendering

RenderTarget

A special type of texture that can be drawn on with the dx functions

Status

Object containing a lot of information about various internal datum

Enums

BlendMode

Represents Dx draw blendmodes

CameraMode

Represents different camera modes for the player

CameraViewMode

Represents different vehicle camera view modes

GoggleEffects

Represents different google view effects

TestMode

Represents dx testmodes to simulate different memory states

Delegates

Renderer.OnHudRenderHandler

Renderer.OnRenderHandler

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