Namespace Slipe.Client.Rendering
Classes
Renderer
Singleton responsible for rendering
RenderTarget
A special type of texture that can be drawn on with the dx functions
Status
Object containing a lot of information about various internal datum
Enums
BlendMode
Represents Dx draw blendmodes
CameraMode
Represents different camera modes for the player
CameraViewMode
Represents different vehicle camera view modes
GoggleEffects
Represents different google view effects
TestMode
Represents dx testmodes to simulate different memory states